AI Insights · Timothy · January 2022
Top 5 Cannabis Games on iOS in Oceania Q4 2021
In Q4 2021, cannabis-themed games on iOS in Oceania saw varied performance in terms of downloads, revenue, and active users. Discover the trends for the top 5 apps in this niche.
In the fourth quarter of 2021, cannabis-themed games on the iOS platform in Oceania exhibited diverse performance patterns in terms of downloads, revenue, and active users. Here’s a detailed look at the top 5 cannabis games in this region.
Weed Inc: Idle Tycoon from Metamoki Inc. showed a fluctuating trend in weekly revenue, peaking at approximately $12.2K in the week of October 25. Downloads started strong with around 6.3K in late September and then saw a decline, ending the year with around 4.3K in the final week of December. Active users also displayed variability, starting at 12.9K at the beginning of October and dropping to 9K by the end of December.
Ludum LLC’s Weed Firm 2: Back To College experienced moderate weekly revenue, hitting a high of about $2.6K in mid-November. Downloads were relatively stable, hovering around 400-500 per week, with a slight peak at 575 in the last week of November. Active users remained consistent throughout the quarter, fluctuating between 1.2K and 1.3K.
Hempire - Weed Growing Game by LBC Studios Inc. saw a varied revenue pattern, with a notable increase to around $2.3K in the final week of December. Downloads showed a positive trend, increasing from 310 in late September to 579 by the end of December. Active users demonstrated a steady rise, starting at 1.2K and reaching 1.4K by the end of the year.
Weed Factory Idle from Spider Solitaire had minimal revenue, with occasional spikes, the highest being around $196 in early December. Downloads were modest, with a slight peak at 421 in the last week of December. Active users remained relatively stable, with a noticeable increase to 823 in the final week of the year.
Finally, Weed Firm: RePlanted from Ludum LLC showed fluctuating weekly revenue, peaking at about $829 in late September and ending the quarter at $614. Downloads remained low but steady, fluctuating between 140 and 296 per week. Active users followed a similar pattern, starting at 545 and dipping to 404 by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.